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Infection is a damage over time status effect. Infection lasts longer and deals more damage in the long run than Burn, but it applies at a lower rate and requires the enemy to stay alive longer. It does not work in unision with burn or poison, but does work with freeze. It always deals 5% of the targets total HP every 4 seconds.
LV 1: 25% of total HP over 20 seconds.
LV 2: 30% of total HP over 24 seconds.
LV 3: 35% of total HP over 28 seconds.
LV 4: 40% of total HP over 32 seconds.