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Scarred Planet

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Scarred Planet
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Ambition of the Illuminus This article pertains to an item, mission or other
feature available only in Ambition of the Illuminus.


Scarred Planet
Start lobby Holtes City: East District
Start counter Flyer Base
End lobby Old Rozenom City
Version Ambition of the Illuminus
Field Old Rozenom City
Mission type Free mission
Party size 1-6 players
Enemy elements Image:FireIcon.png Image:LightningIcon.png Image:LightIcon.png

Rozenom City has been reduced to rubble by the G. Colony impact, and its former residents are defenseless against the violent native creatures.

[edit] Mission requirements and rewards

LV Req. LV Enemy LV Rank S Rank A Rank B Rank C
Meseta Points Meseta Points Meseta Points Meseta Points
C 1 5+ 800 21 525 14 250 7 0 0
B 10 25+ 2325 46 1550 30 775 15 0 0
A 25 50+ 3875 71 2575 47 1275 23 0 0
S 60 100+ 6525 113 4350 75 2175 37 0 0
PA Fragment x1
S2 100 150+ 8125 138 5400 92 -- -- 0 0
PA Fragment x2

[edit] Enemy information

Enemy name Enemy buffs Ele. Mission LV C Mission LV B Mission LV A Mission LV S Mission LV S2
LV EXP LV EXP LV EXP LV EXP LV EXP
Go Bajilla Image:FireIcon.png 5 8 25 32 50 62 100 152 150 --
Go Bajilla Image:Crown.png Image:FireIcon.png 5 12 25 -- -- -- 100 228 150 --
Vahra Image:LightningIcon.png 5 14 25 54 x x x x x x
Vahra Image:Sword.png Image:LightningIcon.png 5 16 25 -- x x x x x x
Vahra Image:Shield.png Image:LightningIcon.png 5 16 25 -- x x x x x x
Vahra Image:Sword.pngImage:Shield.png Image:LightningIcon.png 5 20 25 -- x x x x x x
Go Vahra Image:LightningIcon.png x x x x -- -- -- -- 150 --
Go Vahra Image:Sword.png Image:LightningIcon.png x x x x -- -- -- -- 150 --
Go Vahra Image:Shield.png Image:LightningIcon.png x x x x -- -- -- -- 150 --
Go Vahra Image:Sword.png Image:Shield.png Image:LightningIcon.png x x x x -- -- -- -- 150 --
Golmoro Image:LightIcon.png 5 14 25 -- -- -- 100 254 150 --
Volfu Image:LightningIcon.png 5 14 25 54 -- -- 100 254 150 --
Volfu Image:Crown.png Image:LightningIcon.png 5 21 25 81 -- -- 100 381 150 --
Bal Soza Image:LightningIcon.png 5 28 25 108 -- -- 100 508 150 --
Rare enemy
Rappy Image:LightIcon.png 5 70 -- -- -- -- 100 1270 150 --
Mini-boss
Grass Assassin Image:LightningIcon.png 15 153 35 333 -- -- 110 1323 160 --

[edit] Item drops

Enemy name Special drops Mission LV C Mission LV B Mission LV A Mission LV S Mission LV S2
Go Bajilla -- [B] Giduke [B] Giraduke [B] Yactdike [B] Ebrozike Tyrant Spadac
Vahra Vahra Nail Twin Saber Twin Buster x x x
Go Vahra Vahra Nail
[B] Vahra Claw
x x [B] Dual Durandal [B] 2-headed Ragnus (Twin Crea Saber+)
Golmoro -- Twin Dagger Twin Stinger Last Survivor [B] Ran-Misaki Tamagiri-zashic
Volfu -- Pistatore Ortotore Rayratore [B] Ga-Misaki Vijerina Line
Bal Soza -- [B] Luciel [B] Marguisa [B] Prest Serdote [B] Delpi
Rappy Rappy Feather Car / Power Mega / Power Giga / Skill PP Save Giga / Skill PP Save Cati / Skill PP Save
Grass Assassin -- Twin Stinger Twin Ripper Dark Strauss [B] Sweet Death [B] Battlestopper
Normal box Mysterious Meter
Container
 ? 2-5★ Nano-types 2-8★ Nano-types 2-11★ Nano-types
2-11★ Par. wood
4-10★ -tite metals
2-11★ Nano-types
2-11★ Par. wood
4-10★ -tite metals
Boss box -- [B] Carline
[B] Lightline
Knife
Card Fante
Mega / Knight
Sucker
Dual Pallasch
[B] Dual Durandal
Jitseen
Deathmaker
Rapid Stream
Hard / Night
[B] Jitseen
[B] Rapid Stream
Two-headed Ragnus
Crimson
Blumier
Serdote
[B] 2-headed Ragnus
[B] Crimson
[B] Blumier
[B] Catiline
[B] Delette Line
Grand Cross
Blackheart
Card Regas
Lumirus/Kaos Knight
[B] Grand Cross
[B] Blackheart
[B] Card Regas
[B] Serdote
Area drops -- 1-6★ ores 1-8★ ores
Copernia
[B] Double Sabic
4-11★ ores
Copernia, Armania,
Goldania
[B] Sweet Deathic
7-15★ ores
Copernia, Armania,
Goldania, Morbinia,
Titania, Lithnia,
Recnad
[B] Sweet Deathic
[B] Double Agitoc
7-15★ ores
Copernia, Armania,
Goldania, Morbinia,
Titania, Lithnia,
Recnad

[edit] Enemy spawn chart

Map route Pattern Block 1 details Block 2 details Block 3 details Rare spawn
Stairs at back, center
Stairs at back, center
A-1 Third spawn:
Bal Soza x2 & Volfu x2
Initial spawn:
Golmoro x3
Initial spawn:
Go Bajilla x3 → Bal Soza x1 & Grass Assassin x2
A-2 Third spawn:
Bal Soza x2 & Golmoro x?
Initial spawn:
Vahra x3
Initial spawn:
Go Bajilla x3 → Bal Soza x1 & Grass Assassin x2
A-3 Third spawn:
Bal Soza x2 & Vahra x?
Initial spawn:
Volfu x3
Initial spawn:
Go Bajilla x3 → Bal Soza x1 & Grass Assassin x2
A-X Third spawn:
Bal Soza x2 & Vahra x2
Initial spawn:
Volfu x3
Initial spawn:
Go Bajilla x3 → Grass Assassin x3
Block 3:
Rappy x2
Stairs at right
Stairs at right
B-1 Second spawn:
Go Bajilla x6 → Vahra x5
Second spawn:
Volfu x3+2
Initial spawn:
Go Bajilla x3+3 → Bal Soza x1 & Grass Assassin x2
B-2 Second spawn:
Go Bajilla x6 → Volfu x5
Second spawn:
Golmoro x3+2
Initial spawn:
Go Bajilla x3 → Bal Soza x1 & Grass Assassin x2
B-3 Second spawn:
Go Bajilla x6 → Golmoro x5
Second spawn:
Vahra x3+2
Initial spawn:
Go Bajilla x3 → Bal Soza x1 & Grass Assassin x2
B-X Second spawn:
Go Bajilla x6 → Golmoro x5
Second spawn:
Vahra x3+2
Initial spawn:
Go Bajilla x3 → Grass Assassin x3
Block 3:
Rappy x2
Stairs at left
Stairs at left
C-1 Second spawn:
Golmoro x6
Initial spawn:
Bal Soza x3 & Vahra x1+5
Initial spawn:
Go Bajilla x3 → Bal Soza x1 & Grass Assassin x2
C-2 Second spawn:
Vahra x6
Initial spawn:
Bal Soza x3 & Volfu x1+5
Initial spawn:
Go Bajilla x3 → Bal Soza x1 & Grass Assassin x2
C-3 Second spawn:
Volfu x6
Initial spawn:
Bal Soza x3 & Golmoro x1+5
Initial spawn:
Go Bajilla x3 → Bal Soza x1 & Grass Assassin x2
C-X Second spawn:
Volfu x6
Initial spawn:
Bal Soza x3 & Golmoro x1+5
Initial spawn:
Go Bajilla x3 → Grass Assassin x3
Block 3:
Rappy x2
  • Pattern A, block 1: Initial spawn is always Go Bajilla x5+3, second spawn is always Go Bajilla x?.
  • Pattern A, block 1: The first Bal Soza spawn you see must be the blue one for a potential rare map. It is orange for A-1 and A-2.
  • Pattern B, blocks 1 and 2: Initial spawn is always Go Bajilla x4.
  • Pattern C, block 1: Initial spawn is always Go Bajilla x6+2.
  • Pattern A, block 2: PSU-wiki has the note (Turn obstacles ahead) to describe the spawn.
  • Pattern C, block 2: PSU-wiki has the note (Left to right under the stairs right) to describe the spawn.
  • All patterns, block 3: "Initial spawn" describes the spawn in the room to your left upon enterig the block that can actually be skipped.
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